weekend project – Wristwatch modeling with Blender — some progress

As you can see, modeling is nearly finished. There is still some work on the wristband but this should’nt take so much time. I think I can start on the textures tonight and make some nice renderings tomorrorw but now some other things will get done… :-)

Oh and by the way, the Solidify Modifier have some shading issues on the edges of the wristband no matter if high quality normals are activated. Further investigations are needed!

weekend project – Wristwatch modeling with Blender

I started a new project for this weekend, the recreation of my watch with Blender. I hope to get the modeling done by tomorrow so I’ll have enough time for texturing and rendering. I decided to give Luxrender a try, seems to be an impressive piece of open source software. Besides that I will check out camera tracking with Blender which is needed for an upcoming vfx project at our university. I already found voodoo tracker which works with Blender but this is all new to me. Enough work for today, time for some L4D2! :-)

over and out…