Everyone loves wireframe renderings, so here is one of my latest project! Sad but true, Blender lacks of a easy & fast method of wireframe rendering ( I know three: duplicate of the object with a slight scale and wire material, 2 material slots for one object & texture baking of the wire) if you have more than one object so I had to make this with Maya & mental ray. I really like Maya, I think I will do some textured mental ray shoots too.
By the way, the “nixon” and the logo are looking messed up because they were made with curves and then triangulated.